This is the current progression of features needed to release Transition Build #1:
Intermediate EWS implementation: 100%
Animation/sound during gunplay(M9SE): 50%
More functional/visually appealing main menu/options menu: 100%
Arena Scene(Tutorial) fully scripted out(appstate/Lua): 0%
Appstate engine to modularize level areas: 80%
Two scenes fully or partially laid out using placeholder graphics(MapScape): 50%
Enemy pathfinding/AI(A*): 95%(need to add framework for dynamic AI based on behavior)
As you can see I'm very close to being able to release the next build, but I've hit a motivational roadblock. Which should I finish first?
1. AI
2. Placeholder graphics
3. Tutorial scene
4. Gunplay(animation/sound)
Please comment and give me an opinion of what I should do!
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