As I'm approaching finalizing the last few little features or accomplishments before releasing Transition Build Blend(#1 and #2 together), I've noticed that both my coding ability and debugging ability has undoubtedly increased in quality and quantity over less time. Just today, I've added gun animation handling, ammo handling, and a part of the EWS 'Warning' logic. A good 100-200 lines of working code. Plus I've made some little customizations in the feel of the game, such as the EWS update rate at lower framerates.
I've finished most of what I wanted for this build, all that's left is scripting the tutorial level out fully and getting the locker room level mapped out in placeholder graphics.
Wish me luck.
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