Sunday, July 24, 2011

HUGE AI update!

So I've just completed a gigantic update to the AI system, in which the Idle,LookAtPlr, and MoveTgt behaviors are implemented and the others are to be finished later as the game progresses on.

In addition to the large AI logic update, I've implemented animation for the enemies using the Enhanced Animation plugin for DBPro which allows for much increased ease of use and control of the animations for all animated objects in WTLD.

After this large update is finalized( some optimization and consistency issues to clean up but nothing too large), I'll move on to the gunplay. Specifically the animations and sounds while using the guns.

Until next time,
D13 - WTLD Primary Developer

No comments:

Post a Comment