Saturday, November 12, 2011

Hello there!

Well hello all of you! I'm back, after a somewhat lengthy hiatus from posting here. I've been working hard on getting WasTeLanD back up to the point I was at before I switched to C++ from DarkBasic Pro. I'm glad to say that as I have just finished implementing the physics engine(Bullet), I'm actually making good progress towards the Transitional Build. I've started using Git for source control as well, so you can follow the progress of the project at http://www.github.com/Dar13/Wasteland.

I'm off to get the player controller up and running, wish me luck.

P.S. I was also working on a proper website for the game to be based at, so patience please. I'll post here when that change happens.

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